Us chaps at Poke have launched the third augmented reality game for Rubberduckzilla. This time we partnered with The Sun, and what jolly fine people they were to work with too (cheers Mike!). The AR marker was printed in a double page spread all about Rubberduckzilla. Punters the bought The Sun simply had to visit www.rubberduckzilla.com hold the paper up to their webcam and all hell broke lose. You can also play News Splash by printing out the AR marker from the site. Here’s a quick video I shot to demonstrate what happens for those poor people that don’t have a webcam.
Tag: game
Oasis: MASSIVE AQUA RAMPAGE!
Just finished this site for Oasis. If you have a webcam, you can turn yourself into a giant rubber laser blasting duck and blast the crap out of the city! Just print out this marker, hold it on your head and hit spacebar to start the burninating! Developed by the amazing code monkeys at LingoBee. More games coming soon to www.RUBBERDUCKZILLA.com
Noby Noby Boy ain’t normal
Here’s me last night, as a kind of multi-coloured sausage creature called Boy. I can stretch to almost any length, and this helps Girl (a properly giant sausage thing who starts in earths orbit but it growing out towards other planets) grow. Anyway, here’s some video made using the neato in-game YouTube do-hickey that lets you video yourself and upload straight to your account.
It’s directed by Keita Takahashi who also did Katamari Damacy, it’s very much in the same world, which is an odd world, but I like it. A nice place to visit, but I wouldn’t want to live there, well, maybe a summer home.
Terror Castle
We finally finshed our big propper Little Big Planet level. Surprisingly, it’s themed around a ghost train that goes off the rails a bit. Really enjoyed building the thing. The tools are designed very well to give every meat sack out there the chance to build something fun. Anyway, go play “Terror Castle” (named after a really old horror attraction from Great Yarmouth, used to scare the nipples off us) and let us know what you think either in the comments here, on in Little Big Planet.
Our First LBP Level, in Hell
Is it hot in here, or is it me? from flippers on Vimeo.
After much begging, we managed to blag ourselves a beta key (thanks Gripwrench!). Here’s our first little level. Spent about a week messing around with it. The creation tools really are fine. Such a fun thing to play with. Looking forward to burning many hours making more Little Big Dark Sinister things when the final game comes out in a few weeks.
LBP, 1 Hour In
After an hour’s play we we are asked to decorate our pod… oh dear, we made a bit of a mess, maybe one too many donkey tails? The eyeballs on springs really pull the room together though.
OMG IT’S LBP
Zombie Attack
We had a bit of an issue the other day with a horde of angry Zombies in the city, we had to fight our way through the brain thirsty losers and find our way to the helipad. Which was fun. We did all this with the aid of the board game cryptically named ‘ZOMBIES!!!‘ in our garage which we themed as a zombie strong hold for the night. This is the kind of thing everyone does on a Saturday night yeah? ok, we’re cool then.
Tricks vs Treats games – Orange Broadband
To promote Orange Broadband, we devised the ‘No Tricks Only Treats’ campaign to highlight Orange’s customer services and lack of dodgy small print. We made a couple of flash games to help illustrate the campaign that were used on a microsite as well as being featured quite often on YouTube’s homepage masthead. The brilliant animation is courtesy of Julian Frost.
The concept of both games is to play the same game as 2 characters, one of them an Orange Broadband customer, the other poor soul has shopped elsewhere. Of course the Orange customer has a much easier experience, whilst the other little laptop guy has to put up with all manner of tricks from his ISP. At the end, we also had some time to get boosting services from www.p4rgaming.com/blog/elo-boosting.